You have fun playing video games? You would love to create your own virtual worlds? You want to become a video game designer?
We can support you on your way to success by fueling your artistic and creative abilities.
Your job will be designing complex environments and characters and deciding on the rules and gameplay. You will need an extraordinary imagination and the ability to visualize something from your mind.
The Academy of Fine Art Germany can support you in achieving a high quality in your works and therefore reaching your personal goals!
Today video games are relying heavily on realism. Sometimes it’s hard to tell the difference between a game and a Hollywood blockbuster. This leads to extremely high demands for video game designers and everyone involved in the development process.
It all starts with a vision and a story. Your ideas and concepts form the basis of the game’s flow. As a video game designer, it is essential that you have at least basic drawing and painting skills. You will need experience in realistic rendering of proportions, shapes, light and shadow, tonality and composition. You need to understand how certain images and environments effect the player and how to emotionally get him where you want him to be.
In most study programs, there will be classes on game physics, artificial intelligence and real-time rendering of 3D-environments as well as marketing and media law. Being able to draw and paint will be seen as a precondition. Most universities focus on teaching you the fundaments of 3D-graphics and software development.
These are the top-ranked institutions, which offer studies in video game design:
Possible employers are software companies, which develop video games and also publishing companies and movie studios. Of course, you can also start your own business and develop unique, small games.
As a video game designer, you are a game’s spiritual creator and responsible for its design, planning and development. In this process, the possibilities are limitless. The most important thing is of course a game’s success on the market, which is mostly achieved by following or even setting trends. For this reason, you will be closely watching the video game market, keeping an eye on the most popular genres.
What starts out on your own computer can turn into an international career in the gaming industry just like what happened to Hironobu Sakaguchi (Final Fantasy, Blue Dragon), Erik Simon (Anno 1701, ParaWorld), Markus Persson (Minecraft), Roberta Williams (King’s Quest, Time Zone) and Volker Wertich (Die Siedler, SpellForce, BattleForge).
When applying for your education or job you will need to provide samples of your work, like game concepts, working game prototypes and of course drawings and sketches of game environments and characters.
Our teachers can help you reach a very professional level in drawing and painting and prepare you for this profession!